-- GENERATED SPELL FOR [Bethany Aldire] --


function spell0_30578(pUnit, Event) --@Cleave,n/a--
pUnit:FullCastSpellOnTarget(15284,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30578', 635, 1)
end

function spell1_30578(pUnit, Event) --@Frightening Shout,n/a--
pUnit:FullCastSpellOnTarget(19134,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30578', 6315, 1)
end

function spell2_30578(pUnit, Event) --@Mortal Strike,n/a--
pUnit:FullCastSpellOnTarget(16856,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30578', 5252, 1)
end

function spell3_30578(pUnit, Event) --@Whirlwind,Self--
pUnit:FullCastSpellOnTarget(15589,pUnit)
pUnit:RegisterEvent('Sorts_30578', 618, 1)
end

function spell4_30578(pUnit, Event) --@Whirlwind,Self--
pUnit:FullCastSpellOnTarget(13736,pUnit)
pUnit:RegisterEvent('Sorts_30578', 2000, 1)
end

function Sorts_30578(pUnit, Event)
local choix_sorts_30578 = math.random(0, 4)
if choix_sorts_30578 == 0 then
pUnit:RegisterEvent('spell0_30578', 1, 1)
end
if choix_sorts_30578 == 1 then
pUnit:RegisterEvent('spell1_30578', 1, 1)
end
if choix_sorts_30578 == 2 then
pUnit:RegisterEvent('spell2_30578', 1, 1)
end
if choix_sorts_30578 == 3 then
pUnit:RegisterEvent('spell3_30578', 1, 1)
end
if choix_sorts_30578 == 4 then
pUnit:RegisterEvent('spell4_30578', 1, 1)
end
end

function mob30578_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_30578', math.random(1500, 3000), 1)
end

function mob30578_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30578_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30578_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(30578, 1, 'mob30578_Action')
RegisterUnitEvent(30578, 2, 'mob30578_Leave')
RegisterUnitEvent(30578, 3, 'mob30578_Kill')
RegisterUnitEvent(30578, 4, 'mob30578_Die')
